The Inspector: Complex Arms project release


The Inspector: Complex Arms is a first-person shooter powered by Unreal Engine 4. This is a non-commercial project that I did as a hobby in my spare time.

Lost Expedition: Demons of the Past - project for 2020 Epic MegaJam


Lost Expedition: Demons of the Past is a project created during the 2020 Epic MegaJam (Theme - It's been a long time, but we're not done yet).

Template based level generation


The template dungeon generation is a versatile procedural level generation algorithm that can be adapted to a wide variety of scenarios.

Plague Legion - Special Squad project published


Plague Legion - Special Squad is a co-op action game built with Unreal Engine 4. This is a non-profit project that I did as a hobby in my spare time.

World War II Mission


A thematic mission has been created for The Organization: Tactics project.

The Third Legion: Devastated Project Published


The Third Legion: Devastated - action / slasher, created on the Unreal Engine 4. This is a non-profit project that I worked as a hobby in my free time.

Finished work on the project "Mercenary Chronicles: APC"


The player controls the mercenary APC raiding the service stations of Robotic Technologies Corporation on the Moon.

The Organisation: Tactics - MOBA style mission


The mission is based on the gameplay of the games of the Multiplayer Online Battle Arena genre.

Created a cooperative modification for the project "Down to Victory"


A cooperative mission was created based on the "Down to Victory" project.

Down to Victory - project for 2019 Epic MegaJam


Down to Victory is a project created during the 2019 Epic MegaJam (Theme - Down to Earth).

The Organization: Tactics - Halloween mission


For The Organization: Tactics for the long weekend on Halloween, a thematic mission was created.

Every Bullet Counts - project for 2019 Summer #ue4jam


Every Bullet Counts is a first-person shooter created during the 2019 Summer #ue4jam (Theme - Make it count)

Melee action prototype


The prototype includes a procedurally generated dungeon and a combat system using a sword and shield.

Warhammer 40,000 small project


A preliminary version of a small project on the Warhammer 40,000 universe has been created.

Created a prototype of an open map


A prototype of an open map with randomly generated tasks was created.

"Smugglers" scenario finished


The "Smugglers" scenario was created to test the gameplay and includes various game situations involving all the types of enemies currently available.

Strange Raid - game for 2018 Epic MegaJam


This little game was created in week as part of the 2018 Epic MegaJam.

Completed work on basic AI for the project "Plague Legion"


Formed requirements for the behavior and functionality of the characters in the game and implemented an AI that meets these requirements.

Released the game "Mercenary Chronicles"


My first finished project is Android shooter "Mercenary Chronicles".